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Kodo Kids?

Turning screen time into cognitive adventure

Category:

Website development

Client:

Kodo

Duration:

1 day

Role:

Creative director and vibe coder

Platform:

Pool
01
Context
01 / Project Background
Context & Background

Children spend more time on screens, but the real issue is how that time is spent. KODO reimagines screen time as an opportunity to think, solve, create, and explore rather than passively consume. The experience balances three needs: children’s curiosity, parents’ visibility, and learning that feels like play—not school.

02
The Problem
02 / The Challenge
The Problem & Challenge

Screen time is easy to consume, but harder to make meaningful. Many kids’ digital experiences prioritize attention over active thinking, while parents lack visibility into what their children actually do. KODO’s challenge: How might we turn screen time into an experience that rewards curiosity, thinking, and meaningful progress? The product needed to balance engagement, learning, and wellbeing without feeling like traditional schoolwork.

03
My Role & Team
03 / Collaboration
My Role & Team

Product Designer — Led the product structure, UX flows, UI design, design system, prototyping, and visual direction. Team: Product Lead · Developer · Content/Learning Specialist

04
Process
04 / Design Process
Design Process & Explorations

Understand → Define → Structure → Design → Prototype → Refine I focused on understanding the users, defining the core problem, structuring the experience, and refining the product through iterative design.

05
The Solution
05 / Shipped Interface
Solution

A gamified cognitive learning experience built around quests, puzzles, exploration, progress, and rewards—making learning feel like play rather than school.

06
Uiux design
Visual Solution
07
Impact & Results
06 / Outcomes & Metrics
Impact & Key Results

Established a clearer product direction, stronger engagement model, and scalable foundation for connecting children’s learning with parental visibility.

08
Reflection
07 / Key Takeaways
Reflection & Lessons Learned

KODO reinforced that meaningful engagement isn't about keeping children on-screen longer—it's about making the time they spend active, purposeful, and rewarding.

© More Works
© More Works
© More Works
© Help Center
© Help Center
© Help Center

FAQ.

Clear answers about my process, timelines, deliverables, and what to expect.

01

What's your approach to design?

02

Can you help if I only have an idea?

03

Do you conduct user research?

04

How long does a project usually take?

05

How do we communicate during the project?

06

How do I get started?

07

Do you provide development services?

08

What types of projects do you work on?

09

Can you redesign an existing product or website?

10

Do you offer ongoing support after launch?

What's your approach to design?

Can you help if I only have an idea?

Do you conduct user research?

How long does a project usually take?

How do we communicate during the project?

How do I get started?

Do you provide development services?

What types of projects do you work on?

Can you redesign an existing product or website?

Do you offer ongoing support after launch?

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